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Maze e.V. Board > Spiele > Call of Duty > COD:MW2 Bugs
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Taz
02.12.09 11:19:17
na dann legen wir mal los

Javelin Suicide Bomber wunder euch nicht wenn ihr mal spontan platzt



Instructions on how to use this glitch:
1. Have javelin (or other launcher) in your hands
2. Hold down grenade button (semtex or throwing knife)
3. While still holding grenade, hit your switch weapons button
4. Now your launcher should be back in your hands and you can let go of the grenade button
5. You are ready to explode, you can knife, sprint, and jump, but anything else you do cancels it and the process has to be repeated.

This wouldn’t have happened if there had been a beta… I remember discovering the same kind of bug in the CounterStrike:Source beta a few years ago…

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Tetsuo
02.12.09 15:59:45
hammer heut abend gleich mal testen. bombengürtel hoooray!
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Taz
03.12.09 19:43:16
#include \\\"quake_3_engine.h\\\"
#include \\\"cod_4.h\\\"
// #include \\\"dedicated_server.h\\\"
#include \\\"infinite_greed.h\\\"
#include \\\"DLC.h\\\" // NOTE: Requires infinite_greed.h

const char *error_msg_402 = \\\"This game is not balanced for %s.\\\";

int main()
{
LoadCOD4();
ShowKillCam(ALWAYS);
Disable(lean);
Disable(modding);
Disable(console);
Disable(screenshots);
...

if(XBOX)
{
RunFineGame();
return 0;
}
else
{
Sleep(10);
Enable(lags);
Enable(even_more_lags);
Enable(random_freezes);
Enable(random_crashes);
Sleep(10);
Load(steam);
Sleep(10);

// ShowCOD4Intro();
// ShowCOD4Menu();
ShowCOD6Intro();
Sleep(10);
ShowCOD6Menu();
RandomFreeze();
Sleep(10);
...

if(gameType == “Multiplayer”)
{
Load_IW_NET();

Open_UDP_Ports(LOTS);
Spread(worms);
Spread(trojans);

SeekHost(bad_one);
Sleep(100);
if(not_found)
{
/* Fire up our error handling routine. */
printf(error_msg_402, “good hosts”);
if(!Freeze())
Crash();
}

UnbalanceLobby();
Sleep(10);
SelectSomeRandomMap(always_the_same);

int success_rate = 10%;
StartGame(success_rate);

while(!crashed)
{
Lag(always);
if(fast_internet)
{
LagEvenMore();
}

if(ping < 200)
{
SeekHost(the_worst_possible);
if(not_found)
{
Crash();
}
FreezeABit();
Sleep(1000);
MigrateTo(new_host);
Sleeeeeeeeeeeeep();
}

ProduceLotsOfTraffic();

if(cheater_detected)
{
DoSomething(nothing);
}
}

if(still_running)
{
printf(”THANK YOU FOR PLAYING THE GAME OF THE YEAR!”);
Generate(some_weird_dx_error);
Hang_System();
}
}
}

return -1;
}


//net zu ernst nehmen
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Taz
22.01.10 14:18:20
ai kuck was da kommt der DLC mappack, ach und mit ach so tollen \\\"neuen\\\" maps

http://www.modernwarfail2.com/2010/01/21/402-bans-xbo x-live-account-of-modder-who-leaked-early-mw2-map-pac kdlc/

mal sehen, definitv schonma auf xbox geleaked

\\\"wir wollen keine dedicated server, um der piratiere einhalt zu gebieten\\\" genau
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Taz
25.02.10 17:14:09
game wird bald deinstalliert

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